The North African Operation is a more traditional experience, where you guide the German Afrikakorps through a series of linear missions. To get familiar with the mechanics and most of the factions, you can delve into the single player campaigns. Still, there are plenty of gameplay changes so the initial familiarity is not giving you much of an advantage, and it's nice to have four factions at launch. Three of these factions are returning from the previous game, as they were added in post-launch expansion packs, so fans should be familiar with some of their units and intricacies. After COH2's Eastern Front setting with Soviet Red Army and Wehrmacht, COH3 switches to Italian and North African theaters of war and features four factions: Allied British and US Forces, and Axis Wehrmacht and Afrikakorps. Our reunion with the captain was a bittersweet one, as we shared his fate when the position was overrun by the Axis.Just like the rest of the franchise, the latest entry is set during World War II. Try as I might to get some potent AT guns into position, it was too little too late. When panzers and armored cars got involved, an old barn and some stone fences just couldn't provide the hard cover I needed to fight back effectively. Switching from fast attack to desperate defense, though, proved to be another thing entirely. Having mastered quick and deadly night infiltrations with the earlier assassination assignment, I managed to make my way across the moonlit countryside without getting pinned down. Getting to the crash site was the easy part. There's a time limit here represented by a health bar that shows how much longer the captain and his Italian partisan compatriots can hold out without help. Our company is ordered to get to him before the Wehrmacht can flatten his position, and fight off the waves of attackers. Hill Highway Rescue begins with an Allied captain's plane going down behind enemy lines. And it was the most brutal one I'd come up against yet. With the coast literally and figuratively clear, though, the mission design team had one more curveball to throw at me.
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